![]() Otherwise it will simply be a random villager. ![]() You can only decide who stays if you have amiibo cards to scan at the Nook Stop kiosk inside of Resident Services. Let new villagers use it to check out the island, then decide if you want to invite them to stay. And that’s pretty much what you do with the campsite. If they like the island, which they surely will, you can speak with them and ask them to move in. To chat with them just head inside and your new friend will be waiting. You’ll know someone is visiting when a tent appears at the campsite. Once it’s built you should start seeing potential new residents arrive every day or so, at least until your town is full. Its purpose is to give visitors a place to stay while they check out your town. For consistency across this wiki and the game series, the term 'villager' will be used unless directly quoting the in-game text. Animal Crossing: Pocket Camp refers to these characters as 'animals' and is the only game in the franchise so far to not use 'villagers'. a player can interact with at each location and invite to their campsite. ![]() The campsite is a returning feature from previous games. Villagers are characters in the game that a player can interact with at each location and invite to their campsite. Animal Crossing: Pocket Camp refers to these characters as animals and is. Here’s what to do with the campsite in Animal Crossing: New Horizons. While unlocking and building it is mostly straight forward, you might wonder how to use it. This mostly starts when you build the campsite, the first step toward getting K.K. As you move out of the opening chapters of Animal Crossing: New Horizons, which takes days or weeks for most players, you start to get introduced to the long term gameplay of the game. ![]()
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